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DevOps World | Jenkins World 2019 Lisbon has ended
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Wednesday, December 4 • 16:15 - 17:00
How to Build the Top Mobile Game for Every Platform Imaginable

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Candy Crush Saga is one of the most-played, most-grossing mobile games of all time. Its success boils down to fun, tight gameplay available in an incredibly varied number of devices. Maintaining the required high quality, from concept to execution, in an agile environment, targeting all types of device - from flagship smartphones to Facebook, and everything in between - poses an incredible challenge from a CI/CD perspective.

In this session, we will explain some of the tricks we use at King, in all the layers of the CI/CD process, to help our studios deliver magic moments to players, for almost every platform available in the market, and then some.

Speakers
avatar for Nacho Fernandez

Nacho Fernandez

Build Engineer, King
Nacho began his career as a videogame certification tester. He became an operations engineer working in the Windows environment, using in-house tools to maintain and deploy databases and application servers, and eventually to build and configuration management. He worked at DICE... Read More →



Wednesday December 4, 2019 16:15 - 17:00
Auditorium VII